# ---
# $parser:ntclserver$ $class:ntransformnode$
# ---
.setlocalbox 0.005237 0.037328 0.046513 0.979005 0.615365 2.114881
new nshapenode mirror_left
	sel mirror_left
	.setlocalbox -0.886511 0.183321 -0.009323 0.074360 0.050931 0.015151
	.settexture "DiffMap0" "textures:/cars/Car28/no_diffuse.jpg"
	.setfloat "BumpScale" -1.500000
	.setshader "car_mirror"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 10
	.setneedsvertexshader false
sel ..
new nshapenode mirror_right
	sel mirror_right
	.setlocalbox 0.872537 0.183431 -0.029166 0.066061 0.050791 0.037856
	.settexture "DiffMap0" "textures:/cars/Car28/no_diffuse.jpg"
	.setfloat "BumpScale" -1.500000
	.setshader "car_mirror"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 12
	.setneedsvertexshader false
sel ..
new nshapenode mirror_center
	sel mirror_center
	.setlocalbox 0.000000 0.381092 -0.002265 0.104579 0.031948 0.019578
	.setposition -0.000709 0.000000 0.000000
	.settexture "DiffMap0" "textures:/cars/Car28/no_diffuse.jpg"
	.setfloat "BumpScale" -3.400000
	.setshader "car_mirror"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 7
	.setneedsvertexshader false
sel ..
new nshapenode glass_windshield
	sel glass_windshield
	.setlocalbox 0.000787 0.309623 -0.199375 0.689920 0.160091 0.240501
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/glass_front_dirt.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "DiffMap2" "textures:/cars/BMW_Z8_by_Adrian/clear_glass.dds"
	.settexture "DiffMap3" "textures:/cars/BMW_Z8_by_Adrian/glass_front_rain.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "AlphaSrcBlend" 5
	.setint "AlphaDstBlend" 6
	.setint "CullMode" 2
	.setfloat "BumpScale" 1.000000
	.setfloat "MaxDist" 1.000000
	.setshader "car_saloon_window_dmg_color"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 1
	.setneedsvertexshader false
sel ..
new nshapenode signal_left
	sel signal_left
	.setlocalbox -0.114306 0.060863 -0.123756 0.003712 0.003011 0.001687
	.setquat 0.000000 -0.000000 -0.000000 -1.000000
	.setscale 1.232200 1.232200 1.232200
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 6
	.setneedsvertexshader false
sel ..
new nshapenode signal_right
	sel signal_right
	.setlocalbox 0.107814 0.057465 -0.116524 0.003711 0.002820 0.001952
	.setquat 0.000000 -0.000000 -0.000000 -1.000000
	.setscale 1.309600 1.309600 1.309600
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 7
	.setneedsvertexshader false
sel ..
new nshapenode signal_headlight
	sel signal_headlight
	.setlocalbox 0.132034 0.076783 -0.155824 0.004637 0.002123 0.001371
	.setquat 0.000000 -0.000000 -0.000000 -1.000000
	.setscale 0.980935 0.980935 0.980935
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 8
	.setneedsvertexshader false
sel ..
new nshapenode signal_brake
	sel signal_brake
	.setlocalbox 0.093534 0.155318 -0.243853 0.005343 0.003085 0.000697
	.setscale 0.892876 0.892876 0.892876
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 9
	.setneedsvertexshader false
sel ..
new nshapenode signal_discharge
	sel signal_discharge
	.setlocalbox 0.099029 0.241988 -0.455076 0.013695 0.003129 0.001140
	.setscale 0.471187 0.471187 0.471187
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 10
	.setneedsvertexshader false
sel ..
new nshapenode signal_farlight
	sel signal_farlight
	.setlocalbox 0.000240 0.042021 -0.083897 0.004637 0.002082 0.001432
	.setscale 1.830411 1.830411 1.830411
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 11
	.setneedsvertexshader false
sel ..
new nshapenode signal_lowfuel
	sel signal_lowfuel
	.setlocalbox -0.103548 0.060686 -0.123136 0.003099 0.002771 0.001622
	.setquat 0.000000 -0.000000 -0.000000 -1.000000
	.setscale 1.239643 1.239643 1.239643
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 12
	.setneedsvertexshader false
sel ..
new nshapenode signal_nearlight
	sel signal_nearlight
	.setlocalbox -0.019082 0.104648 -0.207570 0.005617 0.001719 0.001265
	.setquat -0.000000 -0.000000 -0.000000 -1.000000
	.setscale 0.734208 0.734208 0.734208
	.settexture "DiffMap0" "textures:system/black.dds"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.settexture "DiffMap2" "textures:system/black.dds"
	.settexture "DiffMap1" "textures:system/white.dds"
	.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
	.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 13
	.setneedsvertexshader false
sel ..
new nshapenode fuel_arrow
	sel fuel_arrow
	.setlocalbox -0.173997 0.119751 -0.192757 0.009550 0.009423 0.001911
	.settexture "DiffMap0" "home:export/textures/interior_lod0.dds"
	.settexture "BumpMap0" "home:export/textures/interior_lod0_bump.dds"
	.setvector "MatAmbient" 0.588000 0.588000 0.588000 1.000000
	.setvector "MatDiffuse" 0.588000 0.588000 0.588000 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 0
	.setneedsvertexshader false
sel ..
new nshapenode temperature_arrow
	sel temperature_arrow
	.setlocalbox 0.170211 0.129712 -0.191985 0.001137 0.011785 0.001693
	.settexture "DiffMap0" "home:export/textures/interior_lod0.dds"
	.settexture "BumpMap0" "home:export/textures/interior_lod0_bump.dds"
	.setvector "MatAmbient" 0.588000 0.588000 0.588000 1.000000
	.setvector "MatDiffuse" 0.588000 0.588000 0.588000 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 1
	.setneedsvertexshader false
sel ..
new nshapenode speedometer_arrow
	sel speedometer_arrow
	.setlocalbox -0.079489 0.108307 -0.215722 0.021399 0.011266 0.003842
	.settexture "DiffMap0" "home:export/textures/interior_lod0.dds"
	.settexture "BumpMap0" "home:export/textures/interior_lod0_bump.dds"
	.setvector "MatAmbient" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatDiffuse" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 2
	.setneedsvertexshader false
sel ..
new nshapenode tachometer_arrow
	sel tachometer_arrow
	.setlocalbox 0.053200 0.107910 -0.211426 0.022271 0.011793 0.003622
	.settexture "DiffMap0" "home:export/textures/interior_lod0.dds"
	.settexture "BumpMap0" "home:export/textures/interior_lod0_bump.dds"
	.setvector "MatAmbient" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatDiffuse" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 3
	.setneedsvertexshader false
sel ..
new nshapenode clock_arrow
	sel clock_arrow
	.setlocalbox 0.070635 0.090574 -0.212298 0.012405 0.008499 0.002349
	.settexture "DiffMap0" "home:export/textures/interior_lod0.dds"
	.settexture "BumpMap0" "home:export/textures/interior_lod0_bump.dds"
	.setvector "MatAmbient" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatDiffuse" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_5.nvx2"
	.setgroupindex 5
	.setneedsvertexshader false
sel ..	
	new ntransformnode body
	sel body
	.setlocalbox 0.000787 -0.069825 -0.031996 0.935898 0.555097 2.184745
	.setposition -0.000000 0.000183 0.000000
	new nshapenode body_0
		sel body_0
		.setlocalbox 0.000787 -0.069825 -0.031996 0.935898 0.555097 2.184745
		.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/paint"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/bodyCompleteMap"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/bodyCompleteMap"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setfloat "Intensity0" 0.500000
		.setshader "body_color"
		.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_1.nvx2"
		.setgroupindex 0
		.setneedsvertexshader false
	sel ..
new nskinanimator skinanimator0
	sel skinanimator0
	.setchannel "time"
	.setlooptype "loop"
	.setanim "home:export/anims/cars/car28/saloon0.nax2"
	.beginjoints 6
	.setjoint 0 -1 -0.541328 0.231148 -1.149559 0.028816 -0.964402 0.259718 -0.040555 1.000000 1.000000 1.000000 "Bone01"
	.setjoint 1 0 -0.529699 -0.000000 0.000000 0.431799 0.541430 -0.428017 -0.580693 1.000000 1.000000 1.000000 "Bone02"
	.setjoint 2 1 -0.013753 0.000000 0.000000 -0.000000 0.719955 -0.000000 -0.694020 1.000000 1.000000 1.000000 "Bone03"
	.setjoint 3 2 -0.282826 0.000000 0.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone04"
	.setjoint 4 1 -0.013753 0.000000 0.000000 -0.000000 -0.678046 -0.000000 -0.735019 1.000000 1.000000 1.000000 "Bone05"
	.setjoint 5 4 -0.278165 -0.000000 -0.000002 0.000000 -0.000000 -0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone06"
	.endjoints
	.setstatechannel "chnCharState"
	.beginstates 1
	.setstate 0 0 0.000000
	.beginclips 0 1
	.setclip 0 0 "one"
	.endclips 0
	.endstates
sel ..
new nskinanimator skinanimator1
	sel skinanimator1
	.setchannel "time"
	.setlooptype "loop"
	.setanim "home:export/anims/cars/car28/saloon1.nax2"
	.beginjoints 6
	.setjoint 0 -1 -0.055374 0.226490 -1.205800 0.013799 -0.955759 0.258558 -0.139577 1.000000 1.000000 1.000000 "Bone07"
	.setjoint 1 0 -0.544621 0.004994 -0.002551 0.396224 0.530159 -0.448763 -0.600458 1.000000 1.000000 1.000000 "Bone08"
	.setjoint 2 1 -0.012270 0.000000 0.000001 0.000000 0.716501 0.000000 -0.697586 1.000000 1.000000 1.000000 "Bone09"
	.setjoint 3 2 -0.187148 0.000000 0.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone10"
	.setjoint 4 1 -0.012271 0.000000 0.000001 -0.000000 -0.692338 -0.000000 -0.721574 1.000000 1.000000 1.000000 "Bone11"
	.setjoint 5 4 -0.190234 0.000000 -0.000000 0.000000 -0.000000 -0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone12"
	.endjoints
	.setstatechannel "chnCharState"
	.beginstates 1
	.setstate 0 0 0.000000
	.beginclips 0 1
	.setclip 0 0 "one"
	.endclips 0
	.endstates
sel ..
new nshapenode metal
	sel metal
	.setlocalbox 0.000787 -0.002799 0.129257 0.767425 0.475172 0.741015
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/metal"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/metal"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/metalLightingMap"
		.settexture "CubeMap0" "textures:cars/BMW_Z8_by_Adrian/ENV"
		.settexture "EnvironmentMask" "textures:cars/BMW_Z8_by_Adrian/envmask_metal"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 1.000000
		.setvector "DevicePanelFlagMask" 0.000000 0.000000 0.000000 0.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_3.nvx2"
	.setgroupindex 0
	.setneedsvertexshader false
sel ..
new nshapenode chrome
	sel chrome
	.setlocalbox -0.011269 -0.111323 -0.035353 0.956178 0.359292 2.177775
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/chrome"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/chrome_night"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/chromeLightingMap"
		.settexture "CubeMap0" "textures:cars/BMW_Z8_by_Adrian/ENV"
		.settexture "EnvironmentMask" "textures:cars/BMW_Z8_by_Adrian/envmask_chrome"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 1.000000
		.setvector "DevicePanelFlagMask" 0.000000 0.000000 0.000000 0.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_3.nvx2"
	.setgroupindex 1
	.setneedsvertexshader false
sel ..
new nshapenode logo
	sel logo
	.setlocalbox 0.000787 -0.058272 -0.080469 0.882478 0.095128 2.095381
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/nodamage_lod0"
		.settexture "BumpMap0" "textures:/cars/BMW_Z8_by_Adrian/nobump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.500000
		.setshader "body_color"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_3.nvx2"
	.setgroupindex 2
	.setneedsvertexshader false
sel ..
new nshapenode leather1
	sel leather1
	.setlocalbox 0.000829 0.000933 0.331045 0.769215 0.481202 0.942803
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/leather02_beige3.dds"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/leather02_normals.dds"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/leather02_normals.dds"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/leather02_beige3.dds"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/leather1LightingMap"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.500000
		.setfloat "MaxDist" 1.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 3
	.setneedsvertexshader false
sel ..
new nshapenode alarm_diode
	sel alarm_diode
	.setlocalbox 0.000989 0.336957 -0.010891 0.100426 0.015148 0.023930
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/interior_lod0.dds"
	.setvector "MatAmbient" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatDiffuse" 0.588235 0.588235 0.588235 1.000000
	.setvector "MatSpecular" 0.900000 0.900000 0.900000 1.000000
	.setfloat "MatSpecularPower" 0.000001
	.setshader "static"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 31
	.setneedsvertexshader false
sel ..
new nshapenode speedometer
	sel speedometer
	.setlocalbox 0.003074 0.114748 -0.210447 0.194516 0.049120 0.019752
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/interior_lod0"
		.settexture "BumpMap0" "textures:/cars/BMW_Z8_by_Adrian/interior_lod0_bump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.500000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 5
	.setneedsvertexshader false
sel ..
new nshapenode int_plastic
	sel int_plastic
	.setlocalbox 0.000829 0.108759 0.288952 0.769215 0.364797 0.585173
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/plastic_1"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/nobump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/plastic_1"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/int_plasticLightingMap"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.500000
		.setfloat "MaxDist" 1.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 8
	.setneedsvertexshader false
sel ..
new nshapenode seals
	sel seals
	.setlocalbox 0.000787 0.216611 0.248698 0.901886 0.269915 0.437243
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/vinyl_darkgrey"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/vinyl2_normals"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/vinyl2_normals"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/vinyl_darkgrey"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/sealsLightingMap"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.500000
		.setfloat "MaxDist" 1.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 9
	.setneedsvertexshader false
sel ..
new nshapenode interior_buttons
	sel interior_buttons
	.setlocalbox 0.000846 0.123444 0.124871 0.726913 0.307856 0.350742
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/interior_lod0"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/interior_lod0_bump"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/interior_lod0_bump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/interior_lod0"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/lmp"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 1.000000
		.setvector "DevicePanelFlagMask" 1.000000 0.000000 0.000000 0.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 2
	.setneedsvertexshader false
sel ..
new nshapenode pedals
	sel pedals
	.setlocalbox -0.340692 -0.356940 -0.406929 0.156813 0.116332 0.030294
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/interior_lod0"
		.settexture "BumpMap0" "textures:/cars/BMW_Z8_by_Adrian/interior_lod0_bump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.500000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 16
	.setneedsvertexshader false
sel ..
new nshapenode lcd
	sel lcd
	.setlocalbox -0.062330 0.087365 -0.213311 0.025717 0.006770 0.001730
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/paint"
		.settexture "BumpMap0" "textures:/cars/BMW_Z8_by_Adrian/nobump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.500000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 4
	.setneedsvertexshader false
sel ..
new nshapenode seatbelts_clamps
	sel seatbelts_clamps
	.setlocalbox 0.000790 -0.325566 0.421333 0.166446 0.130628 0.024245
	.settexture "DiffMap0" "textures:cars/BMW_Z8_by_Adrian/plastic_1"
		.settexture "BumpMap0" "textures:cars/BMW_Z8_by_Adrian/plastic_bump"
		.settexture "BumpMap1" "textures:cars/BMW_Z8_by_Adrian/plastic_bump"
		.settexture "DiffMap2" "textures:cars/BMW_Z8_by_Adrian/plastic_1"
		.settexture "DiffMap1" "textures:cars/BMW_Z8_by_Adrian/nolmp"
		.settexture "CubeMap0" "textures:cars/car28/ENV.dds"
		.settexture "EnvironmentMask" "textures:cars/car28/envmask_black.tga"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.500000
		.setfloat "MaxDist" 1.000000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 30
	.setneedsvertexshader false
sel ..
new nshapenode seatbelts
	sel seatbelts
	.setlocalbox 0.000779 -0.097040 0.651143 0.615623 0.261727 0.213706
	.settexture "DiffMap0" "textures:/cars/BMW_Z8_by_Adrian/seatbelt"
		.settexture "BumpMap0" "textures:/cars/BMW_Z8_by_Adrian/seatbelt_bump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.500000
		.setshader "body_color_saloon"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 13
	.setneedsvertexshader false
sel ..
new nshapenode cleaner_windshield_right
	sel cleaner_windshield_right
	.setlocalbox 0.244184 0.127969 -0.478453 0.320539 0.061837 0.051719
	.settexture "DiffMap0" "textures:/cars/Car28/seats_diff.tga"
		.settexture "BumpMap0" "textures:system/nobump.dds"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setshader "body_color"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 18
	.setneedsvertexshader false
sel ..
new nshapenode cleaner_windshield_left
	sel cleaner_windshield_left
	.setlocalbox -0.226017 0.140132 -0.463678 0.337126 0.069516 0.069795
		.settexture "DiffMap0" "textures:/cars/Car28/seats_diff.tga"
		.settexture "BumpMap0" "textures:system/nobump.dds"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setshader "body_color"
	.setmesh "meshes:cars/BMW_Z8_by_Adrian/BMW_Z8_4.nvx2"
	.setgroupindex 11
	.setneedsvertexshader false
sel ..
# ---
# Eof
